AMS2 Tracks.
All tracks are conversions from Project Cars 2.
Installation instructions:
- Requirements:
Either
- AMS2CM (an easier and preferred way now: read mod installation instructions at RaceDepartment)
or
- up-to-date AMS2 bootfiles (find them in the Downloads - Automobillista 2 section)
Trees:
- Download PC2 Trees from the link below.
- Unpack PC2_common_3D_trees.
- Move them to the MODS folder in your AMS2 directory (example: steamapps\common\Automobilista 2\MODS\
- Activate PC2_common_3D_trees with JSGME: these textures are common to all tracks. Activating them once is enough. Keep them always active.
If you install with AMS2CM, then just move the zip to the MODS/enabled folder and follow AMS2CM instructions.
Tracks
- Download track archives
If you install with AMS2CM, then just move the zip to the MODS/enabled folder and follow AMS2CM instructions.
- Unpack them and move to the MODS folder in your AMS2 directory (example: steamapps\common\Automobilista 2\MODS\
- Activate track files with JSGME (track activation takes time so be patient)
- Activate bootfiles*
- Add track entry (see the readme included in track archives) to tracklist.lst in steamapps\common\Automobilista 2\tracks\_data\
- Play the game
* Since bootfiles are updated often, we recommend that you activate tracks first. In this way you don't have to reactivate them with every bootfiles update.
1. Activate trees
2. Activate tracks
3. Activate bootfiles
4. Edit tracklist.lst in steamapps\common\Automobilista 2\tracks\_data
All tracks are conversions from Project Cars 2.
Installation instructions:
- Requirements:
Either
- AMS2CM (an easier and preferred way now: read mod installation instructions at RaceDepartment)
or
- up-to-date AMS2 bootfiles (find them in the Downloads - Automobillista 2 section)
Trees:
- Download PC2 Trees from the link below.
- Unpack PC2_common_3D_trees.
- Move them to the MODS folder in your AMS2 directory (example: steamapps\common\Automobilista 2\MODS\
- Activate PC2_common_3D_trees with JSGME: these textures are common to all tracks. Activating them once is enough. Keep them always active.
If you install with AMS2CM, then just move the zip to the MODS/enabled folder and follow AMS2CM instructions.
Tracks
- Download track archives
If you install with AMS2CM, then just move the zip to the MODS/enabled folder and follow AMS2CM instructions.
- Unpack them and move to the MODS folder in your AMS2 directory (example: steamapps\common\Automobilista 2\MODS\
- Activate track files with JSGME (track activation takes time so be patient)
- Activate bootfiles*
- Add track entry (see the readme included in track archives) to tracklist.lst in steamapps\common\Automobilista 2\tracks\_data\
- Play the game
* Since bootfiles are updated often, we recommend that you activate tracks first. In this way you don't have to reactivate them with every bootfiles update.
1. Activate trees
2. Activate tracks
3. Activate bootfiles
4. Edit tracklist.lst in steamapps\common\Automobilista 2\tracks\_data
Project Cars 2 Common Trees: required for all tracks. Download and activate them first.
If you enjoy the tracks made by RockyTM and GvsE and cars from GvsE, please consider a donation. :)
Mugello: 2 Layouts. (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce.
4. AI may be sketchy / slow.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce.
4. AI may be sketchy / slow.
Xmas Surprise: RX Tracks Pack. (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce.
4. AI may be sketchy / slow.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce.
4. AI may be sketchy / slow.
Circuit of the Americas: 3 layouts. (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy / slow.
5. Livegrass is missing
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy / slow.
5. Livegrass is missing
Ruapuna. (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy / slow.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy / slow.
Willow Springs: 2 Layouts. (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy / slow.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy / slow.
Bannochbrae (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy.
Sonoma. 3 Layouts. Ver. 1.0.1 (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. Some AI may be sketchy (especially at the last hairpin).
5. GP layout is bugged: do not use AI.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. Some AI may be sketchy (especially at the last hairpin).
5. GP layout is bugged: do not use AI.
Rouen. 2 Layouts (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy.
1. track activation in JSGME takes time. Be patient. You can use AMS2 Content Manager (it's much faster).
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy.
AMS2-style track previews (by Wolf AT)
Attention:
- California Highway Track map defaults to PC2-style
- California Highway Track map defaults to PC2-style
Fuji (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient.
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy.
1. track activation in JSGME takes time. Be patient.
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
4. AI may be sketchy.
Brno (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient.
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
1. track activation in JSGME takes time. Be patient.
2. In game, disable penalties to avoid penalty warnings.
3. Some cars may bounce on pit exit.
Sugo (track conversion from PC2 by RockyTM and GvsE)
Attention:
1. track activation in JSGME takes time. Be patient.
2. In game disable penalties to avoid penalty warnings
1. track activation in JSGME takes time. Be patient.
2. In game disable penalties to avoid penalty warnings
Azure Coast: 5 Layouts
Mojave: 5 Layouts. (track conversion by GvsE)
California Highway for AMS2.